In March, 2010, David Wiley gave a TEDxNYED talk, titled Open Education and the Future, explaining the significance of sharing teaching materials. Despite the growing popularity of massively open online courses (MOOCs) and other video-based resources such as Khan Academy, learners experience a high level of variability when they try to learn from current systems (see the report Measures of Effective Teaching). 

Fragmentation of learning opportunities makes this variability systematic. Learners are not tapping into shared learning materials the way they tap into shared reference materials at Wikipedia. We lack a focal point for such a collaborative effort.

Video-based systems have the advantage of reaching a large broadcast audience, but they are built at significant cost in an inherently static format which inhibits collaboration and continual improvement. So, instead of fostering a collaboration around personalized learning, MOOCs and other forms of delivered instruction are following the same top-down model which crushes creativity, as Ken Robinson explained

These problems call for solutions where learners publicly create and share learning opportunities for one another, so they are learning in the system, rather than from it. Michael Idinopulos called this working “In-the-Flow” rather then “Above-the-Flow”. Call it Socially Responsible Learning.

Given the economics of Wikipedia, publicly sharing knowledge as it is acquired in an open, collaborative system has the potential to reduce the cost of learning 1000 fold. For everyone.

Steven Levy’s book, In the Plex, quotes Tim Armstrong, Google’s top sales executive in New York as saying, “[Our job was] bringing science to the art of advertising and being able to scale the art of advertising through science.” SlideSpeech aims to take the same concepts and apply them to learning: bringing science to the art of learning and being able to scale the art of learning through science. 

In search, Google tapped into our fundamental need for answers. When we have some idea what we want, Google can help us to find it. The focus at Google is getting that match right, fast. Unfortunately, learning has two characteristics which prevent search answers from being learning solutions: one is the meta-problem of knowing what to ask and the other is the importance of learning from mistakes.

The traditional educational system, like the traditional system of advertising before Google, actually depends on ignorance about what works and what doesn’t work to justify the prices charged. A “good” school does not necessarily offer measurably more learning; quality is gauged by reputation. In advertising, Google found very effective ways to measure and price the actual desired results of an ad: sales of the advertised product. In learning, we need to build equally sophisticated systems to measure and price the desired results from a learning experience: increased knowledge and skills.

The keys to success here are scale and data. Learners own their knowledge. Learning should be an investment with a future payoff. Yet most people lack data about the extent and value of the things they know. The extent or amount of knowledge is currently measured using the extraordinarily coarse-grained metric of the diploma or degree. Meanwhile, the cost of a degree has gone up significantly relative to the return from having a degree in terms of earnings. Student loan debt is a huge problem.

Google determines the value of an ad using an auction. Advertisers bid for the opportunity to attract customers to their product. Simultaneously, consumers vote (via click-through) for the advertisements and products they find most attractive. Thus Google’s system helps make connections between what consumers want to buy and what advertisers have to sell. The effectiveness of each ad is measurable at the end of the process when there is a conversion, or sale.

The traditional educational system, like the traditional system of advertising before Google, involves pre-payments. This puts all the risk on the buyer. If the knowledge acquired turns out to be worthless or the advertisement fails to attract customers, the schools or media channels keep the money while the students or the advertisers take the loss. SlideSpeech aims to put payment where it belongs to align everyone’s incentives toward maximizing learning effectiveness: at the end.

Learners need meta-data about their learning: what they know, what they need to learn next and the value of having specific knowledge. This data can be organized in a system which includes fine-grained progress tracking, visualized connections from the current state of knowledge to possible future states, and the cumulative price paid by learners who previously reached each future state. Knowledge has time value. Given the speed with which knowledge advances, the value in learning new knowledge comes from learning it sooner and faster. Thus, the first learners of something new should pay the most, while everyone else who comes later should pay less. This aligns with the reality of internet distribution: once content is created, it can be distributed globally at scale.

Teachers in the SlideSpeech system are paid for completions. Students must pay for their completions to have their progress tracked. This is the restaurant model, where you pay for what you eat after you eat it. In a restaurant, you might go in the back and wash dishes if you can’t pay your bill. SlideSpeech offers a similar option: create content for other learners and earn out the amount owed to get the completion credit. Thus SlideSpeech becomes a collaborative, crowd sourced platform for learning materials like Wikipedia, but monetized at the point of progress tracking.

 

 

Making computers talk is cool.

If you think about it, writing was invented so we could record our talking. Now writing can play talking. The playback process is called text-to-speech. While most people don’t like the sound of a computer voice, the technology has recently advanced to the point where it is hard to tell what is real and what is not. For example, I have no trouble imagining “Veena” is a real person talking.

Google shows how valuable it can be to search text. As we write more text-to-speech scripts, they will be searchable as well, making it possible to look up and watch (or, more precisely, watch, listen and interact). So as I see it text currently beats video in three ways: we can write/edit text, we can use full text search and we can script interactions using text. Meanwhile, video beats text by recording body language and intonation. However, simulated bodies are becoming more and more expressive, as shown in the movie Avatar (2009) and a computer voice has been developed to sing opera, so you can imagine what may soon be possible with more expressive voices.

Disruptive new technologies have a well understood life cycle. They start small and don’t work very well initially. Once they become established, however, they begin a process of continual improvement and refinement until they surpass the capabilities of the incumbent technology.

I think we are on the verge of developing a system of collaboratively produced, computer-delivered learning materials. Unlike the current video-based approach where some person needs to deliver the presentation, the fact that we can now work together to get the computer to deliver presentations offers the opportunity for many hands to make linked, interactive learning materials. At Wikipedia scale.

Thus, the real revolution in on-line learning isn’t the Massively Open Online Course (MOOC). That approach is essentially open in only one direction: the content flows from the source to the crowd. With Wikipedia, the crowd is the source.

The cost/benefit of Wikipedia is astounding. With an annual budget for 2012-13 of only US$42.1 million, Wikipedia serves over 500 million people every month. Compare that with the US$68.4 billion budget of the US Department of Education which serves far fewer people; the population of the entire United States is only 316 million. What if learning cost under 10 cents instead of over $215 per capita?

Imagine the simplicity and impact of being able to search for anything and get an interactive, verbal explanation. Or if the explanation doesn’t exist, being able to make a searchable verbal explanation using only a web browser. No video required. Just slides and text.

This is an idea to change the world and dramatically accelerate the distribution and development of knowledge.

Please join SlideSpeech on your preferred social media and share your thoughts.